he walls and shelves of my home are covered in Shadowrun books and art, and indeed sometimes I have to remind myself of the countless people who have fallen in love with the Shadowrun world not through the classic tabletop role playing game, but instead through one of the many Shadowrun video games, or any of the more than ifty published novels. Shadowrun occupies a very special place in my heart. here are living, breathing stories and characters that only exist within the minds of the few people that sat around that table, and any one of them will happily regale you with tales of the duplicitous machinations of a dwarf ixer named Redeye or the tragic end of Eddie Garrett, ex-Lone Star cop turned reluctant shadowrunner. Wait, elves and cybernetics? Megacorporations and dragons? You can’t do that! I spent the next nineteen years running a campaign, and for most of it we were playing weekly, every Monday night. A few weeks later and I had purchased the First Edition rulebook and taken the irst steps on the path to what would become the greatest RPG love afair of my life. PREFACE RULES ARE MEANT TO BE BROKEN It was the summer of 1989 when I was irst exposed to Shadowrun via a four-page preview pamphlet at my local game store. Casey O’Donovan, Geof Raye, Richard Riessen, Matt Riley, Justin Schnider, David Scott, Mark Somers, Nathan hiessen, Derek VanTilburg, Michael Vik, Troy Wieck, Clifton Wright, CZ Wright, Leland Zavadil, among others Special hanks: Rob Wieland, Paul Butler King, Ariel Licha, Mary Lindholm, Dave Lundquest, Berry Lyklema, Chris Maxield, Carrie McIntosh, Stephen Mercer, Christina Mitton, Suzanna Powell, Patrick Lipper, homas Lomax Jr., Shane Mahon, Chris Maxield, Mykal Merrill, Kim Morris, D. Presley, Russell Zimmerman Cover Art: Benjamin Giletti Cover Layout: Matt “Golden Kumquat” Heerdt Interior Art: Bruno Balixia, Gordon Bennetto, Daniel Comerci, Phillip Hilliker, David Hovey, Ian King, Michael Komarck, Ian Llanas, Alyssa Menold, Victor Manuel Leza Moreno, Kristen Plescow, Marc Sintes, Tony Shasteen, Takashi Tan, Iwo Widulinski Interior Layout: Matt “Golden Kumquat” Heerdt Proofreading: Mason Hart, Carl Schelin, Jeremy Weyand Playtesting: Natalie Aked, Rob Aked, Armand Amonette, Brian Amonette, Mark Barraclough, Richard Brown, Jackson Brunsting, Paul Alexander Butler, James Carpio, Richard Clayton, Jacob Cohen, James Corbin, Raymond Croteau, Russell Davis, Karlene Dickens, Justin Diehl, Joel DiPippa, Joshua Dixie, Derek Dokter, Ben Dow, Beth Dow, John Dukes, Bruce Ford, Eugen Fournes, Joanna Fournes, Mable Friedman, Morgan Gould, Timothy Gray, Jerrod Gunning, Nicholas Honer, Martin Quincy Hall, Camille Jeanson, Kendall Jung, R.L. Lee Original Cue System Design: Matt “Golden Kumquat” Heerdt Writing: Randall N. Hardy Product Design & Development: Randall N. AGENTS OF CHAOS Shadowrun Line Developer: Jason M.